Search found 18 matches

by Alex
Fri Jul 21, 2017 8:35 pm
Forum: Announcements
Topic: Super Early Alpha
Replies: 10
Views: 88014

Re: Super Early Alpha

Overdue update: Hey all, been a busy few weeks in general, and most of this has been focused on builder support to help builders ...well, build. Builder updates: First newbie zone finished First lowbie xp zone is nearly done Capitol is begin worked on (empire capitol) The world map is being fleshed ...
by Alex
Sun Jul 09, 2017 4:27 am
Forum: Announcements
Topic: AL Discord Server
Replies: 0
Views: 42334

AL Discord Server

Our discord server (where most discussion/chat/whatever will take place) is located over at: https://discord.gg/kxaUtaF
by Alex
Sat Jul 01, 2017 4:42 am
Forum: Announcements
Topic: Super Early Alpha
Replies: 10
Views: 88014

Re: Super Early Alpha

Builder update: The Haven newbie zone is nearing completion, it's a small zone that is just to get new players up to level 6. Edoras also created a 256color guide for using the extended color pallet in the forums. I've gotten several building requests, but I need you guys logged into the mud and to ...
by Alex
Sat Jun 24, 2017 8:14 pm
Forum: Announcements
Topic: Super Early Alpha
Replies: 10
Views: 88014

Re: Super Early Alpha

Quick weekly code update: So this week I didn't get to work on a few more primary things I wanted to do due to the slew of smaller things I had to tie up combined with a busier than usual work week. This next week I really hope to get the next things done so I can begin working on the first class an...
by Alex
Fri Jun 16, 2017 7:12 pm
Forum: Announcements
Topic: Super Early Alpha
Replies: 10
Views: 88014

Re: Super Early Alpha

Weekly coding update: So, this week was productive, didn't get everything I wanted to do, but most of it. Coding update : Completed: Automatically set numeric alignment value for builders when they select one of the 9 static ones Standardize practice gains on level Skill improvements when using skil...
by Alex
Fri Jun 09, 2017 6:07 am
Forum: Announcements
Topic: Super Early Alpha
Replies: 10
Views: 88014

Re: Super Early Alpha

Weekly update (a day early because I'm awesome like this): Been a fairly busy week, got a lot done on the coding front, and a fair chunk done on the world building front (though this is lagging behind the coding). I intend to try to complete most of what's below for the coding by next sunday (the 18...
by Alex
Fri Jun 02, 2017 1:19 am
Forum: Announcements
Topic: Super Early Alpha
Replies: 10
Views: 88014

Re: Super Early Alpha

Progress update: World Building The overworld grid has been created, 64,000 rooms. Air surrounding a deep ocean. The main continent (currently a big rectangle of plains) has been placed that is approximately 18,000 rooms: http://i.imgur.com/BK20D72.png?1 Next to do: Begin shaping the world organical...
by Alex
Thu May 25, 2017 6:45 pm
Forum: Announcements
Topic: Super Early Alpha
Replies: 10
Views: 88014

Super Early Alpha

Hey all, If you're reading this, you've probably stumped upon the super early alpha for Archaic Lands. It's a hybrid, unrestricted RP/PK mud that is focused on player-run game-world building, including things like wars, politics, conquests, and hopefully eventually player-based conquest/building. Th...